#if !defined(AFX_JMESHCLIENTCTL_H__9EF9596F_4FE8_458A_ACCA_CCDA7BEE06DB__INCLUDED_)
#define AFX_JMESHCLIENTCTL_H__9EF9596F_4FE8_458A_ACCA_CCDA7BEE06DB__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

// JmeshclientCtl.h : Declaration of the CJmeshclientCtrl ActiveX Control class.


/////////////////////////////////////////////////////////////////////////////
// CJmeshclientCtrl : See JmeshclientCtl.cpp for implementation.

class CJmeshclientCtrl : public COleControl
{
	DECLARE_DYNCREATE(CJmeshclientCtrl)

// Constructor
public:
	CJmeshclientCtrl();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CJmeshclientCtrl)
	public:
	virtual void OnDraw(CDC* pdc, const CRect& rcBounds, const CRect& rcInvalid);
	virtual void DoPropExchange(CPropExchange* pPX);
	virtual void OnResetState();
	//}}AFX_VIRTUAL

// Implementation
protected:
	~CJmeshclientCtrl();

	DECLARE_OLECREATE_EX(CJmeshclientCtrl)    // Class factory and guid
	DECLARE_OLETYPELIB(CJmeshclientCtrl)      // GetTypeInfo
	DECLARE_PROPPAGEIDS(CJmeshclientCtrl)     // Property page IDs
	DECLARE_OLECTLTYPE(CJmeshclientCtrl)		// Type name and misc status

// Message maps
	//{{AFX_MSG(CJmeshclientCtrl)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

// Dispatch maps
	//{{AFX_DISPATCH(CJmeshclientCtrl)
		// NOTE - ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_DISPATCH
	DECLARE_DISPATCH_MAP()

	afx_msg void AboutBox();

// Event maps
	//{{AFX_EVENT(CJmeshclientCtrl)
		// NOTE - ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_EVENT
	DECLARE_EVENT_MAP()

// Dispatch and event IDs
public:
	enum {
	//{{AFX_DISP_ID(CJmeshclientCtrl)
		// NOTE: ClassWizard will add and remove enumeration elements here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_DISP_ID
	};


public:


private:
	

};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_JMESHCLIENTCTL_H__9EF9596F_4FE8_458A_ACCA_CCDA7BEE06DB__INCLUDED)
